STEAM Education

STEAM Education


Success in college and in the 21st century workplace requires students from elementary school to high school to learn how to take initiative, collaborate, prototype and problem solve,  communicate and build ideas from start to finish.

These are the underpinnings of Project Based Learning and STEAM - Science, Technology, Engineering, Art and Math. In STEAM environments students learn and develop skills by working in teams, investigate real world problems and engage in building workable solutions.




Item Number:
VRQ-S2 -

STEAM Education - VR Quest® - Virtual Game Building System - Annual Site License Software - Plus VR Ready PCs and Microsoft Mixed Reality Headsets


BUILD  |  LEARN  |  PLAY VR Quest® is a Microsoft Mixed Reality Fully-Immersive, Virtual Reality Game Building System where students create their own worlds or re-create historic places and events. Once published,...

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